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One of 14 paths

Their own business

Building a business, product, or creative practice of your own.

  • Small business or freelance
  • Online store
  • Creator or esports
  • App or game development
  • Trades side business
  • Farming venture
  • Independent art or music
  • Nonprofit or community project
  • Franchise
  • Real estate or investing

The short version

You build and sell something of your own, and you get to run it your way.

It fits if you're okay with risk and would rather make things than follow a set role.

Watch for: many new businesses close within five years.

At a glance

Each scale shows its level and the reason, and "our read" marks a judgment call.

  • Cost while you do it

    It depends on what you start.

  • Time it takes

    There's no set length.

  • Possible earnings once you're done

    Level: Lower to Higher, 1 to 5 of 5

    Most one-person businesses earn little, while a few earn a great deal.

    This varies a lot with the specific job, the place, and experience.

    Middle means the middle pay across all jobs.

  • Getting in

    Level: A few requirements, 2 of 5

    You can start small now, though a parent usually has to sign contracts while you're a minor.

  • Switching later Our read

    Level: Mostly easy, 2 of 5

    It usually pairs with another path, so closing it doesn't undo everything else.

  • New experiences Our read

    Level: A fair amount new, 3 of 5

    Running things yourself brings customers and money decisions that are all new.

What it's really like

You're in charge, nothing's certain, and it's hard work. You build and sell your own thing instead of fitting into someone else's structure. Teens often start over the summer or after school, with jobs like babysitting, lawn mowing, or dog walking. When you work for yourself, you pay your own Social Security and Medicare taxes.

What it takes

You can start small now. Under 18, you'll usually need a parent to open bank accounts and sign contracts with you. The IRS says everyone, minors included, must file a tax return once their net earnings from self-employment reach a set amount. Most small businesses also need licenses and permits, and the rules vary by business and place. Franchises need money up front, and some brands ask owners to be at least 21. What it costs depends on what you start.

Where it leads

In IRS data, about nine in ten one-person businesses were small, and together they earned about a third of the profit. The Bureau of Labor Statistics tracks new businesses with employees: most are still open after a year, and about half are after five. That count leaves out self-employed owners, so it can't tell you about a one-person business. Many owners eventually hand their business on to someone else.

Pros and cons

Pros

  • You run it your way.
  • It usually fits alongside another path.
  • The Small Business Administration's partners offer free or low-cost advice.

Cons

  • Many new businesses don't last five years.
  • Most one-person businesses earn little.
  • You handle your own taxes and paperwork.

If you change your mind

Closing a business can be a hard choice, and the SBA offers local guidance. The SBA says that if you're the only owner, closing is your decision alone. Closing includes canceling registrations, permits, licenses, and business names, and filing final tax returns. You may have to keep tax and employment records after you close.

Try it before you choose

  • Run a tiny version for a month: one product or service and one paying customer.
  • Ask a free business mentor, like SCORE, to look at your idea.
  • Ask a small business owner about their first year.

Pick one to try this month. Trying a thing isn't choosing it.

Questions to ask

Put these to someone who runs a small business, or to a business counselor.

  1. What did it cost to start, and where did that money come from?
  2. How long before it paid you anything?
  3. Which licenses, permits, or taxes did you have to deal with?
  4. What's a normal week like, and what's been harder than you expected?

People who did it

Sara Blakely spent seven years selling fax machines door to door. At 29, with money she'd saved, she started Spanx. She wrote her own patent application and found a hosiery mill after multiple rejections.

A story like this can't tell you what's likely for you.

Check current details

Rules and costs depend on what you start and where, so check them at the source.

Compare with nearby paths

These three paths are close to this one, and their pages use the same scales.

Paid work

It fits if you want income, or you're not ready for more school.

Cost while you do it
Paid a wage, 3 of 5 on the getting-paid side
Time it takes
A year or less, 1 of 5You can start right away, with training on the job.
Possible earnings once you're done
Lower to Middle, 1 to 3 of 5
Getting in
Open to most, 1 of 5
Switching later
Easy, 1 of 5
New experiences
Some new, 2 of 5

Skills and certificates

It fits if you want one in-demand skill fast and can stay disciplined without a campus.

Cost while you do it
You pay a little, 1 of 5 on the paying side
Time it takes
A year or less, 1 of 5A short program or self-study can take just a few months.
Possible earnings once you're done
Above the middle to Higher, 4 to 5 of 5
Getting in
Open to most, 1 of 5
Switching later
Mostly easy, 2 of 5
New experiences
Mostly familiar, 1 of 5

Arts and sports

It fits if you have real talent and drive in a specific art form or sport.

Cost while you do it
It depends on the program.
Time it takes
Five years or more, 5 of 5Getting good enough to make a living usually takes many years of practice.
Possible earnings once you're done
Lower to Higher, 1 to 5 of 5
Getting in
Audition, tryout, or very competitive, 5 of 5
Switching later
Hard for a while, 4 of 5
New experiences
A fair amount new, 3 of 5

See all 14 paths

Where these facts come from
  1. Bureau of Labor Statistics, Business Employment Dynamics, "Entrepreneurship and the U.S. Economy" (page last modified April 28, 2016; opened 2026-10-15).
  2. Bureau of Labor Statistics, Business Employment Dynamics, Table 7, survival of private sector establishments by opening year, cohorts from March 1994 through March 2025 (opened 2026-10-15).
  3. Bureau of Labor Statistics, Business Employment Dynamics, frequently asked questions, for what the data leave out (last modified May 7, 2025; opened 2026-10-15).
  4. Internal Revenue Service, Statistics of Income Bulletin, Sole Proprietorship Returns, Tax Year 2021 (Summer 2024; opened 2026-10-15).
  5. Internal Revenue Service, Self-employment tax (page reviewed 27-Jun-2026; opened 2026-10-15).
  6. Internal Revenue Service, Tax Tip 2022-88, "When the lemonade stand makes bank: Young entrepreneurs and taxes" (June 8, 2022; opened 2026-10-15).
  7. Internal Revenue Service, Small Business and Self-Employed Tax Center (opened 2026-10-15).
  8. FDIC and the other federal bank regulators, guidance on youth savings programs and minors' accounts (February 24, 2015; opened 2026-10-15).
  9. FDIC, Smart Money Management for Young Adults (no page date; opened 2026-10-15).
  10. U.S. Small Business Administration, free small business counseling and local mentoring, with the business guide (no page date; opened 2026-10-15).
  11. U.S. Small Business Administration, Small Business Development Centers and SCORE (no page date; opened 2026-10-15).
  12. U.S. Small Business Administration, Apply for licenses and permits (no page date; opened 2026-10-15).
  13. U.S. Small Business Administration, Close or sell your business (no page date; opened 2026-10-15).
  14. 7-Eleven, New franchisee process and Apply now, a franchise brand's own requirements (opened 2026-10-15).
  15. Emerging Vision, Our process, a franchise brand's own requirements (opened 2026-10-15).
  16. People who changed course, on this site: Sara Blakely, with that story's own sources.